This command will apply and impulse to the specified body. This is similar to b2ApplyForce, but it will produce an instant change in direction on the body. The px and py values are the point where the impulse will come from. The fx and fy values are how strong the impulse is in each direction. The ID should be the integer handle of the body.
Syntax
b2ApplyImpulse ID as Integer, px as Float, py as Float,
fx as Float, fy as Float