B2GETWORLDSLEEP

This command will set the sleep state of the specified world.  When a world is set to sleep, bodies in the world will stop moving if the forces acting on them are not enough to overcome their inertia, preventing random twitching.  A value of 1 sets the world to sleep, a value of 0 turns sleep off.  The ID should be the unique integer handle that was returned when the world was created.

 

Syntax

b2SetWorldSleep ID as Integer, doSleep as Dword

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