AL SET SOUND SPEED This function will set the velocity of a sound. Normally, a sounds velocity is its old position subtracted from its new position (newXYZ - oldXYZ = velocityXYZ). Using AL MOVE SOUND TO to position a sound will automatically calculate the velocity for you. However, this command gives you control over the sound's velocity which may be useful in certain situations (e.g. a ship going to warp or a drugged character) where you want the sound source to appear, or sound as though it is moving faster/slower than it actually is.
Syntax
    AL SET SOUND VELOCITY soundNumber, x, y, z
Parameters
    soundNumber
Integer The sound number.
    x
Float The X velocity of the sound.
    y
Float The Y velocity of the sound.
    z
Float The Z velocity of the sound.
Returns
This function does not return a value.

See also

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