AL POSITION SOUND This function positions a darkAL sound in 3D space. Unlike AL MOVE SOUND TO, this command does not automatically set the sound's velocity.
Syntax
    AL POSITION SOUND soundNumber, x, y, z
Parameters
    soundNumber
Integer The ID you want to use to create this sound.
    x
Float The X position of the sound.
    y
Float The Y position of the sound.
    z
Float The Z position of the sound.
Returns
This function does not return a value.

See also

DarkAL Functions Menu