Enables or disables occlusion culling for the object.
ObjectIDThe id of the object.
EnabledWhen set to 1 occlusion culling will be enabled for the object, when set to 0 it will be disabled.
ObjectMeshThe id of the object to use as occluder, this should be a lowpoly version of the original model.
Set Object Occlusion Cull ObjectID, Enabled, ObjectMesh