This is used in both client and server state. In server state it will forcefully drop the specified client in a non graceful manor. In client state it does the same as mnFinish to the specified instance.
int Instance: This is the instance that the command should
use.
int ClientID: This is the client ID of the client to disconnect.
This can be ignored in client state and can be set to anything.
0 if no error occurred
-1 if an error occurred.
DBP
C++
.Net