mnGetClientPortUDP

This is used in server state (mnStartServer). Returned is the remote port used for UDP data transfer by the specified client.

Parameters

int Instance: This is the instance that the command should use.

int ClientID: The client ID of the client whose remote UDP port you wish to find.

Returns (Unsigned Short)

The port that the client is using to transfer UDP data with the server if no error occurred.

0 if an error occurred.

Present in

DBP

C++

.Net




This page is in the following sections:
(2) Networking Commands
(1) Networking
(0) DarkNet Help