mnPauseInput

This command is used to pause input on the specified input instance.

To un-pause input use mnUnpauseInput. After using this command it is safe to use mnUnpauseInput again.

You can use mnGetInputPaused and mnGetInputUnpaused to determine if input is paused.

Even if input is paused, data may still be added to the queue. When data is paused partially filled buffers are added to the queue. To retrieve data from the queue use mnGetInputData.

Parameters

int InstanceID: The input instance ID that this command should use.

Returns (Integer)

0 if no error occurred.

-1 if an error occurred.

Present in

DBP

C++

.Net




This page is in the following sections:
(2) Sound Input
(1) Sound Input and Output
(0) DarkNet Help