This command is used to un-pause input
on the specified input instance.
To pause input use mnPauseInput.
You can use mnGetInputPaused and mnGetInputUnpaused to determine if input is paused or un-paused.
int InstanceID: The input instance ID that this command should use.
0 if no error occurred.
-1 if an error occurred.
DBP
C++
.Net