mnUnpauseInput

This command is used to un-pause input on the specified input instance.

To pause input use mnPauseInput.

You can use mnGetInputPaused and mnGetInputUnpaused to determine if input is paused or un-paused.

Parameters

int InstanceID: The input instance ID that this command should use.

Returns (Integer)

0 if no error occurred.

-1 if an error occurred.

Present in

DBP

C++

.Net




This page is in the following sections:
(2) Sound Input
(1) Sound Input and Output
(0) DarkNet Help