INDEX

A
B
B2D Initialized : B2D Initialized
B3D Load Object : B3D Load Object FileName$
B3D Clone Object : B3D Clone Object SourceObject
B3D Delete Object : B3D Delete Object Object Number
B3D Disable YAlign : B3D Disable YAlign ObjectID
B3D Enable YAlign : B3D Enable YAlign ObjectID
B3D Get Distance : B3D Get Distance XPoint1, YPoint1, ZPoint1, XPoint2, YPoint2, ZPoint2
B3D Get Distance From Camera : B3D Get Distance From Camera ObjectNumber
B3D Get Distance To Camera : B3D Get Distance To Camera XPoint, YPoint, ZPoint
B3D Get Distance To Object : B3D Get Distance To Object Object, XPoint, YPoint, ZPoint
B3D Get Objects Distance : B3D Get Objects Distance Object1, Object2
B3D Initialized : B3D Initialized
B3D Instance Object : B3D Instance Object SourceObject
B3D Make Object : B3D Make Object Meshe, Texture
B3D Make Object Box : B3D Make Object Box Width , Height , Depth
B3D Make Object Cone : B3D Make Object Cone Size
B3D Make Object Cube : B3D Make Object Cube Size
B3D Make Object Cylinder : B3D Make Object Cylinder Size
B3D Make Object From Limb : B3D Make Object From Limb Object Number, Limb Number
B3D Make Object Plain : B3D Make Object Plain XSize, ZSize
B3D Make Object Sphere : B3D Make Object Sphere Size
B3D Make Object Triangle : B3D Make Object Triangle X1,Y1,Z1,X2,Y2,Z2,X3,Y3,Z3
B3D Object To Billboard : B3D Object To Billboard ObjectID
B3D Remove Object From Billboard : B3D Remove Object From Billboard ObjectID
B3D Update Billboards : B3D Update Billboards
BMP Clear All Bitmaps : BMP Clear All Bitmaps
BMP Clone Bitmap : BMP Clone Bitmap Source Bitmap
BMP Delete Bitmap : BMP Delete Bitmap Bitmap Number
BMP Exist Bitmap Count : BMP Exist Bitmap Count
BMP Initialized : BMP Initialized
BMP Load Bitmap : BMP Load Bitmap FileName$
BMP Make Bitmap : BMP Make Bitmap Width, Height
BMP Make Bitmap From Memblock : BMP Make Bitmap From Memblock Memblock Number
C
CMR Clear All Camera : CMR Clear All Camera
CMR Clone Camera : CMR Clone Camera
CMR Delete Camera : CMR Delete Camera
CMR Exist Camera Count : CMR Exist Camera Count
CMR Initialized : CMR Initialized
CMR Make Camera : CMR Make Camera
D
DSK Add Highscore : DSK Add Highscore Score, Player$, Level
DSK Clear : DSK Clear
DSK Clear HighScore : DSK Clear HighScore
DSK Close File : DSK Close File FileNumber
DSK Get Count : DSK Get Count
DSK Get Highscore : DSK Get Highscore ScorePosition
DSK Get HighScore Level : DSK Get HighScore Level ScorePosition
DSK Get HighScore Name$ : DSK Get HighScore Name$ ScorePosition
DSK Initialized : DSK Initialized
DSK Load HighScore : DSK Load HighScore FileName$
DSK Open To Read : DSK Open To Read FileName$
DSK Open To Write : DSK Open To Write FileName$
DSK Save HighScore : DSK Save HighScore FileName$
E
E3D Initialized : E3D Initialized
E3D Load Effect : B3D Load Effect FileName$, TextureMode
E3D Delete Effect : B3D Delete Effect Effect Number
E3D Clear All Effects : E3D Clear All Effects
E3D Get Effect Count : E3D Get Effect Count
F
G
H
I
IMG Clear : IMG Clear
IMG Delete Image : IMG Delete Image ImageNumber
IMG Initialized : IMG Initialized
IMG Load Image : IMG Load Image Filename$ (,flag)
IMG Get Count : IMG Get Count
IMG Make Image : IMG Make Image Left, Top, Right, Bottom (,flag)
IMG Make Image From Memblock : IMG Make Image From Memblock Memblock Number
J
K
L
L3D Add Virtual Light : L3D Add Virtual Light Xpos, YPos, ZPos, Range, RedColor, GreenColor, BlueColor, Style
L3D Clear Virtual Lights : L3D Clear Virtual Lights
L3D Delete Virtual Light : L3D Delete Virtual Light LightNumber
L3D Display Lights : L3D Display Lights
L3D Get Allocated Light : L3D Get Allocated Light
L3D Get Control Camera : L3D Get Control Camera
L3D Get Locked : L3D Get Locked LightNumber
L3D Get Virtual Light Count : L3D Get Virtual Light Count
L3D Get Visibility Range : L3D Get Visibility Range
L3D Hide Virtual Light : L3D Hide Virtual Light LightNumber
L3D Initialized : L3D Initialized
L3D Lock Light : L3D Lock Light LightNumber
L3D Position Virtual Light : L3D Position Virtual Light LightNumber, X, Y, Z
L3D Set Control Camera : L3D Set Control Camera CameraNumber
L3D Set Virtual Light Color : L3D Set Virtual Light Color LightNumber, Red, Green, Blue
L3D Set Virtual Light Range : L3D Set Virtual Light Range LightNumber, Range
L3D Set Visibility Range : L3D Set Visibility Range Range
L3D Show Virtual Light : L3D Show Virtual Light LightNumber
L3D Unlock Light : L3D Unlock Light LightNumber
Last Chat Command$ : Last Chat Command$
M
M3D Initialized : M3D Initialized
M3D Load Mesh : M3D Load Mesh FileName$
M3D Delete Mesh : M3D Delete Mesh MeshNumber
M3D Make Mesh From Object : M3D Make Mesh From Object ObjectNumber
M3D Make Mesh From Memblock : M3D Make Mesh From Memblock MemblockNumber
MBC Clear All Memblocks : MBC Clear All Memblocks
MBC Clone Memblock : MBC Clone Memblock SourceMemblock
MBC Delete Memblock : MBC Delete Memblock MemblockNumber
MBC Exist Memblock Count : MBC Exist Memblock Count
MBC Initialized : MBC Initialized
MBC Make Memblock : MBC Make Memblock BytesSize
MBC Make Memblock From Bitmap : MBC Make Memblock From Bitmap BitmapNumber
MBC Make Memblock From Image : MBC Make Memblock From Image ImageNumber
MBC Make Memblock From Mesh : MBC Make Memblock From Mesh MeshNumber
MBC Make Memblock From Sound : MBC Make Memblock From Sound SoundNumber
MSC Clear : MSC Clear
MSC Delete Music : MSC Delete Music MusicNumber
MSC Get Count : MSC Get Count
MSC Initialized : MSC Initialized
MSC Load Music : MSC Load Music Filename$
MTX Clear All Matrix : MTX Clear All Matrix
MTX Delete Matrix : MTX Delete Matrix MatrixNumber
MTX Exist Matrix Count : MTX Exist Matrix Count
MTX Initialized : MTX Initialized
MTX Make Matrix : MTX Make Matrix Width, Height, XTiles, ZTiles
N
O
P
P3D Add Particle : P3D Add Particle Count, Texture, ParticleSize
P3D Clear Particles : P3D Clear Particles
P3D Delete Particle : P3D Delete Particle ParticleID
P3D Get Particle Count : P3D Get Particle Count ParticleID
P3D Get Particle Exist : P3D Get Particle Exist ParticleID
P3D Get Particle Size : P3D Get Particle Size ParticleID
P3D Get Particle Type : P3D Get Particle Type ParticleID
P3D Get Particle XPos : P3D Get Particle XPos ParticleID
P3D Get Particle XRange : P3D Get Particle XRange ParticleID
P3D Get Particle XSpeed : P3D Get Particle XSpeed ParticleID
P3D Get Particle YPos : P3D Get Particle YPos ParticleID
P3D Get Particle YRange : P3D Get Particle YRange ParticleID
P3D Get Particle YSpeed : P3D Get Particle YSpeed ParticleID
P3D Get Particle ZPos : P3D Get Particle ZPos ParticleID
P3D Get Particle ZRange : P3D Get Particle ZRange ParticleID
P3D Get Particle ZSpeed : P3D Get Particle ZSpeed ParticleID
P3D Hide Particle : P3D Hide Particle ParticleID
P3D Initialized : P3D Initialized
P3D Position Emitter : P3D Position Emitter ParticleID, XPos, YPos, ZPos
P3D Set As Flames : P3D Set As Flames Particle ParticleID
P3D Set As Primitive Particle : P3D Set As Primitive Particle ParticleID
P3D Set As Rain : P3D Set As Rain Particle ParticleID
P3D Set As Smoke : P3D Set As Smoke Particle ParticleID
P3D Set As Snow : P3D Set As Snow Particle ParticleID
P3D Set Particle Area : P3D Set Particle Area ParticleID, XSize, YSize, ZSize
P3D Set Primitive Mode : P3D Set Primitive Mode ParticleID, XAdd, YAdd, ZAdd
P3D Show Particle : P3D Show Particle ParticleID
P3D Update Particles : P3D Update Particles
Q
R
RTS Clear Skybox : RTS Clear Skybox
RTS Fog Color : RTS Fog Color Red, Green, Blue
RTS Fog Distance : RTS Fog Distance Range
RTS Fog Off : RTS Fog Off
RTS Fog On : RTS Fog On
RTS Get Day : RTS Get Day
RTS Get Hour : RTS Get Hour
RTS Get Loaded Object : RTS Get Loaded Object
RTS Get Minutes : RTS Get Minutes
RTS Get Seconds : RTS Get Seconds
RTS Set Clock : RTS Set Clock Hour, Minutes, TimeExpansion
RTS Set Wind Speed : RTS Set Wind Speed X#, Z#
RTS Setup Skybox : RTS Setup Skybox Filename$, CameraMode
RTS Update Skybox : RTS Update Skybox
S
SND Clear : SND Clear
SND Delete Sound : SND Delete Sound SoundNumber
SND Get Count : SND Get Count
SND Initialized : SND Initialized
SND Load Sound : SND Load Sound Filename$
SND Make Sound From Memblock : SND Make Sound From Memblock MemblockNumber
SPR Clear : SPR Clear
SPR Delete Sprite : SPR Delete Sprite SpriteNumber
SPR Get Count : SPR Get Count
SPR Initialized : SPR Initialized
SPR Make Animated Sprite : SPR Make Animated Sprite FileName$, Across, Down, ImageNumber
SPR Sprite : SPR Sprite Xpos, YPos, ImageNumber
STR Extract Drawer : STR Extract Drawer TextString$
STR Extract Filename : STR Extract Filename TextString$
STR Find Char : STR Find Char TextString$, Char$, Counter
STR Get File Extension : STR Get File Extension FileName$
STR Get Left From : STR Get Left From TextString$, Char$
STR Get Middle : STR Get Middle TextString$, StartPosition, Length
STR Get Right From : STR Get Right From TextString$, Char$
STR Initialized : STR Initialized
STR Remove File Extention : STR Remove File Extention FileName$
T
U
V
W
X
XFont Auto Return Mode : XFont Auto Return Mode Mode
XFont Clear All Fonts : XFont Clear All Fonts
XFont Clear Font : XFont Clear Font FontNumber
XFont Exist : XFont Exist FontNumber
XFont Print : XFont Print StringText$
XFont Set Current Bitmap : XFont Set Current Bitmap BitmapNumber
XFont Set Current Font : XFont Set Current Font FontNumber
XFont Set Cursor : XFont Set Cursor XCurs, YCurs
XFont Setup Font : XFont Setup Font ImageFile$, FontNumber, FontSize, FirstChar, Flag
XFont Text Height : XFont Text Height StringText$
XFont Text Width : XFont Text Width StringText$
XGui Add Gadget : XGui Add Gadget WindowNumber, GadgetNumber, Xpos, Ypos, XSize, Ysize, ImageNumber
XGui Add Gadget Combi : XGui Add Gadget Combi WindowNumber, GadgetNumber, Xpos, Ypos, XSize, Ysize, Image, GadgetText$
XGui Add Gadget Text : XGui Add Gadget Text WindowNumber, GadgetNumber, Xpos, Ypos, XSize, Ysize, Image, GadgetText$
XGui Attach Window : XGui Attach Window MasterWindow, ChildWindow , RelativePosition
XGui Chat Active : XGui Chat Active
XGui Clear : XGui Clear
XGui CloseToClose : XGui CloseToClose
XGui CloseToHide : XGui CloseToHide
XGui Create Window : XGui Create Window WindowNumber, Width, Height, Flag
XGui Default Window Size : XGui Default Window Size WindowNumber
XGui Delete Gadget : XGui Delete Gadget GadgetNumber
XGui Delete Window : XGui Delete Window WindowNumber
XGui Detach Window : XGui Detach Window ChildWindow
XGui Disable Alpha Window : XGui Disable Alpha Window
XGui Enable Alpha Window : XGui Enable Alpha Window
XGui Get Attached : XGui Get Attached WindowNumber
XGui Get Clicked : XGui Get Clicked
XGui Get Window : XGui Get Window
XGui Get Window XPos : XGui Get Window XPos WindowNumber
XGui Get Window YPos : XGui Get Window YPos WindowNumber
XGui Hide Window : XGui Hide Window WindowNumber
XGui MipMap Mode : XGui MipMap Mode Mode
XGui Position Gadget : X Gui Position Gadget GadgetNumber, PosX, PosY
XGui Position Window : XGui Position Window WindowNumber, XPosition, YPosition
XGui Send Dialog : XGui Send Dialog StringText$
XGui Set Alpha : XGui Set Alpha WindowNumber, AlphaValue
XGui Set Chat Gadget : XGui Set Chat Gadget GadgetNumber
XGui Set Chat ScanCode : XGui Set Chat ScanCode ScanCodeID
XGui Set Dialog Gadget : XGui Set Dialog Gadget GadgetNumber
XGui Set Gadget Image : XGui Set Gadget Image GadgetNumber, ImageNumber
XGui Set Gadget Text : XGui Set Gadget Text GadgetNumber, Text$
XGui Set Text Opaque : XGui Set Text Opaque
XGui Set Text Transparent : XGui Set Text Transparent
Xgui Set Window Title : Xgui Set Window Title WindowNumber, StringTitle$
XGui Setup : XGui Setup SkinFileName$
XGui Show Window : XGui Show Window WindowNumber
XGui Stretch Window : XGui Stretch Window WindowNumber, XStretch, YStrecth
XGui Update : XGui Update
XGui Window Border Off : XGui Window Border Off WindowNumber
XGui Window Border On : XGui Window Border On WindowNumber
XGui Window Close Off : XGui Window Close Off WindowNumber
XGui Window Close On : XGui Window Close On WindowNumber
XGui Window Default Font : XGui Window Default Font FontNumber
XGui Window Dragging Off : XGui Window Dragging Off WindowNumber
XGui Window Dragging On : XGui Window Dragging On WindowNumber
XGui Window Exist : XGui Window Exist WindowNumber
XGui Window Gadget Count : XGui Window Gadget Count WindowNumber
XGui Window Hidden : XGui Window Hidden WindowNumbder
XGui Window Properties : XGui Window Properties WindowNumber, BorderFlag, TitleFlag, DraggingMode, CloseButton
XGui Window Title Off : XGui Window Title Off WindowNumber
XGui Window Title On : XGui Window Title On WindowNumber
XGui Window To Back : XGui Window To Back WindowNumber
XGui Window To Front : XGui Window To Front WindowNumber
XGui Window Use XFont : XGui Window Use XFont FontNumber
Y
Z
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