# CubeTex_MakeNew

pCubeTex = CubeTex_MakeNew( Resolution, bMipMap[, D3DFMT ] )

## Description

Creates a new dynamic cubemap texture and returns it's pointer.

## Parameters

Resolution | INTEGER | The width/height of the new CubeTex's faces
bMipMap | BOOLEN | True if the CubeTex should be created with automatic mipmap generation
D3DFMT | INTEGER | Optional: The new CubeTex's D3D image format
Return | INTEGER | A pointer to the newly created CubeTex

CubeTex Commands
jGfx Command Index
jGfx Main