# GeoInst_SetMesh

GeoInst_SetMesh pGeoInst, ObjID, LimbID

## Description

Defines the DBpro limb (sMesh) which is to be used when rendering the specified geoinst.A GeoInst-ready shader must be applied to the limb before calling this command.

## Parameters

pGeoInst | INTEGER | Pointer to the GeoInst being setup
ObjID | INTEGER | ID of the object which contains the render mesh
LimbID | INTEGER | ID of the limb which represents the render mesh

GeoInst Commands
jGfx Command Index
jGfx Main