# Shader_GetParameterByName

hParam = Shader_GetParameterByName( pEfx, Handle, Name$ )

## Description

Returns a parameter handle by name.

## Parameters

pEfx | INTEGER | Pointer to an ID3DXEffect interface
Handle | INTEGER | Handle of the parameter, or NULL for top-level parameters.
Name$ | STRING | Name of the parameter (constant) being referenced
Return | INTEGER | The parameter's handle

Shader Commands
jGfx Command Index
jGfx Main