# Shader_GetParameterBySemantic

hParam = Shader_GetParameterBySemantic( pEfx, hParam, Semantic$ )

## Description

Returns a parameter handle by semantic.

## Parameters

pEfx | INTEGER | Pointer to an ID3DXEffect interface
hParam | INTEGER | Handle of the parameter, or NULL for top-level parameters.
Semantic$ | STRING | Name of the parameter's Semantic
Return | INTEGER | The parameter's handle

Shader Commands
jGfx Command Index
jGfx Main