Shader_GetTechniqueByName
hTechnique =
Shader_GetTechniqueByName
(
pEfx
,
Name$
)
Description
Returns a technique handle by name.
Parameters
pEfx
INTEGER
Pointer to an ID3DXEffect interface
Name$
STRING
Name of the technique being referenced
Return
INTEGER
The technique's handle
Shader Commands
jGfx Command Index
jGfx Main