AnimBone Commands
AnimBone_GetName( pAnimBone )
AnimBone_GetIndex( pAnimBone )
AnimBone_GetPaletteIndex( pAnimBone )
AnimBone_GetParent( pAnimBone )
AnimBone_GetChildCount( pAnimBone )
AnimBone_GetChild( pAnimBone, Index )
AnimBone_SetPosition pAnimBone, X, Y, Z, Mode
AnimBone_GetPositionX( pAnimBone, Mode )
AnimBone_GetPositionY( pAnimBone, Mode )
AnimBone_GetPositionZ( pAnimBone, Mode )
AnimBone_SetRotation pAnimBone, X, Y, Z, Mode
AnimBone_GetRotation pAnimBone, Mode
AnimBone_SetRotationOffsetMode pAnimBone, Mode, bExcludeChildren
AnimBone_SetScale pAnimBone, X, Y, Z, Mode
AnimBone_GetScaleX( pAnimBone, Mode )
AnimBone_GetScaleY( pAnimBone, Mode )
AnimBone_GetScaleZ( pAnimBone, Mode )
AnimBone_SetToBindPose pAnimBone, bExcludeChildren, bClearOffsets
AnimBone_SetFrame pAnimBone, pAnimTrack, FrameID, bExcludeChildren
AnimBone_GetFrame( pAnimBone )
AnimBone_GetBlendFrame( pAnimBone )
AnimBone_InterpolateFrames pAnimBone, pAnimTrackA, FrameIDA, pAnimTrackB, FrameIDB, Alpha, bExcludeChildren
AnimBone_Play pAnimBone, pAnimTrack, FirstFrame, LastFrame, Speed, bExcludeChildren
AnimBone_Loop pAnimBone, pAnimTrack, FirstFrame, LastFrame, Speed, StartFrame, bExcludeChildren
AnimBone_TransitionTo pAnimBone, pAnimTrack, Duration, FirstFrame, LastFrame, Speed, bExcludeChildren
AnimBone_TransitionToLoop pAnimBone, pAnimTrack, Duration, FirstFrame, LastFrame, Speed, StartFrame, bExcludeChildren
AnimBone_BlendTo pAnimBone, pAnimTrack, Duration, FirstFrame, LastFrame, Speed, bExcludeChildren
AnimBone_BlendToLoop pAnimBone, pAnimTrack, Duration, FirstFrame, LastFrame, Speed, StartFrame, bExcludeChildren
AnimBone_Pause pAnimBone, bExcludeChildren
AnimBone_Resume pAnimBone, bExcludeChildren
AnimBone_Stop pAnimBone, bExcludeChildren
AnimBone_GetAnimState( pAnimBone )
AnimBone_GetAnimFirstFrame( pAnimBone )
AnimBone_GetAnimLastFrame( pAnimBone )
AnimBone_GetBlendState( pAnimBone )
AnimBone_GetBlendFirstFrame( pAnimBone )
AnimBone_GetBlendLastFrame( pAnimBone )
AnimBone_GetAnimTrack( pAnimBone )
AnimBone_GetBlendAnimTrack( pAnimBone )
AnimBone_IsAnimating( pAnimBone )
AnimBone_ClearOffsets pAnimBone, bExcludeChildren
AnimBone_GetAnimObject( pAnimBone )
AnimBone_GetAnimSpeed( pAnimBone )
AnimBone_SetAnimSpeed pAnimBone, Speed, bExcludeChildren
Object_GlueToAnimBone ObjID, pAnimBone, Mode
Object_UnglueFromAnimBone ObjID
Object_GetGluedAnimBone( ObjID )
AnimBone_GetGluedObjectCount( pAnimBone )
AnimBone_GetGluedObjectID( pAnimBone, Index )
AnimBone_SetGluedObjectsExcluded pAnimBone, bExcluded
AnimBone_SetLOD pAnimBone, bEnabled
jGpuSkin Command Index
jGpuSkin Main