AnimBone_GetAnimState



State = AnimBone_GetAnimState( pAnimBone )

Description

Returns an AnimBone's current animation state. Possible return values are:
-2 = Looping (Paused)
-1 = Playing (Paused)
0 = Stopped
1 = Playing
2 = Looping

Parameters

pAnimBoneINTEGERThe AnimBone who's animstate is being queried
ReturnINTEGERThe AnimBone's animation state identifier


AnimBone Commands
jGpuSkin Command Index
jGpuSkin Main