AnimBone_GetAnimState
State
=
AnimBone_GetAnimState
(
pAnimBone
)
Description
Returns an AnimBone's current animation state. Possible return values are:
-2 = Looping (Paused)
-1 = Playing (Paused)
0 = Stopped
1 = Playing
2 = Looping
Parameters
pAnimBone
INTEGER
The AnimBone who's animstate is being queried
Return
INTEGER
The AnimBone's animation state identifier
AnimBone Commands
jGpuSkin Command Index
jGpuSkin Main