AnimBone_GetBlendState



State = AnimBone_GetBlendState( pAnimBone )

Description

Returns an AnimBone's current blend animation state. Possible return values are:
-4 = BlendToLoop (Paused)
-3 = BlendTo (Paused)
-2 = TransitionToLoop (Paused)
-1 = TransitionTo (Paused)
0 = Stopped
1 = TransitionTo
2 = TransitionToLoop
3 = BlendTo
4 = BlendToLoop

Parameters

pAnimBoneINTEGERThe AnimBone who's blendstate is being queried
ReturnINTEGERThe AnimBone's animation blend state identifier


AnimBone Commands
jGpuSkin Command Index
jGpuSkin Main