AnimBone_GetPositionZ



Z = AnimBone_GetPositionZ( pAnimBone, Mode )

Description

Returns an AnimBone's Z position within the specified coordinate space. Possible mode flags include:
0 = Local
1 = Offset
2 = Combined Local+Offset
3 = Object
4 = World

Parameters

pAnimBoneINTEGERThe AnimBone who's position is being queried
ModeINTEGERCoordinate system identifier
ReturnFLOATThe AnimBone's Z coordinate


AnimBone Commands
jGpuSkin Command Index
jGpuSkin Main