AnimBone_SetRotationOffsetMode



AnimBone_SetRotationOffsetMode pAnimBone, Mode, bExcludeChildren

Description

Sets an AnimBone's rotation offset mode using the specified mode flag. Possible mode flags include:
0 = Rotates bone position using rotation offset (mimic dbpro behavior)
1 = Rotation offsets don't effect bone position

The AnimObject must be updated using AnimObject_Update before the changes will become visible.

Parameters

pAnimBoneINTEGERThe AnimBone who's rotation is being modified
ModeINTEGEROffset mode flag
bExcludeChildrenBOOLIf set to 0, the offset mode will be applied to this bone's children as well


AnimBone Commands
jGpuSkin Command Index
jGpuSkin Main