Returns the ID of the AnimTrack frame which is currently being blended onto the AnimObject's skeleton. This function returns values from the first animating bone which is found within the AnimObject's skeleton. It may be desireable to read this value from a specific AnimBone instead. Returns 0 in the event that no animation blending is found to be in progress.
Parameters
pAnimObj
INTEGER
The AnimObject who's animation frame is being queried
Return
FLOAT
The ID of the animation blend frame currently being displayed