AnimObject_SetLODLevels



AnimObject_SetLODLevels pAnimObj, Levels

Description

Defines the highest LOD level an AnimObject's dbo object is equipped to display. The object requires at least 1 mesh (limb) per LOD level. Default value is 0, which indicates a single LOD level (No LOD).

Parameters

pAnimObjINTEGERThe AnimObject who's LOD is being setup
LevelsINTEGERHighest LOD level index


AnimObject Commands
jGpuSkin Command Index
jGpuSkin Main