AnimObject_SetSkeletonLOD



AnimObject_SetSkeletonLOD pAnimObj, bEnabled [, Distance# ]

Description

Used to setup Skeleton LOD for the specified AnimObject. When enabled, local transforms will not be updated for participating bones. After calling this command, AnimBone_SetLOD should be used to define which bones are to be effected.

Parameters

pAnimObjINTEGERThe AnimObject who's LOD is being setup
bEnabledBOOLEANBoolean value which defines weather or not Skeletal LOD should be used
Distance#FLOATOptional; Distance at which skeleton LOD should take effect


AnimObject Commands
jGpuSkin Command Index
jGpuSkin Main