AnimObject_SetToBindPose



AnimObject_SetToBindPose pAnimObj

Description

Causes an AnimObject to display it's bind pose. The bind pose is the pose in which the object was originally modeled/rigged in. Calling this command will stop any animations which may be playing on the object. The AnimObject must be updated using AnimObject_Update before the changes will become visible.

Parameters

pAnimObjINTEGERThe AnimObject which is to be effected


AnimObject Commands
jGpuSkin Command Index
jGpuSkin Main