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Came back to TreeIt and textures aren't working?

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MostSavory

  • Posts: 1
  • Joined: Sat Nov 02, 2019 4:57 pm

Came back to TreeIt and textures aren't working?

PostSat Nov 02, 2019 5:07 pm

It's very possible I missed something, but I didn't see anything referring to it in the update news.
-but basically when I export, my leaf and branch textures are crazy blurry, like it had a gaussian blur thrown over it.

I also noticed in the directory the textures are the same way, however they work fine while in TreeIt.

I'm pretty sure it wasn't this way before because I used to edit and replace the textures!
Am I just forgetting a step? Am I experiencing something unique?

Also I've tried reinstalling it with no luck.
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EVOLVED

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  • Posts: 40
  • Joined: Wed Mar 05, 2014 7:52 am

Re: Came back to TreeIt and textures aren't working?

PostTue Nov 05, 2019 1:16 am

Rendering textures now use a distance fields filter across the color and alpha channels, this change has been made to give us better alpha testing across the mip chain. There is a checkbox in the render to texture window that will disable this function when saving if you wish to preserve the original alpha/color.

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