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Support for DX normal texture maps

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thousande

  • Posts: 20
  • Joined: Wed Feb 19, 2020 4:33 pm

Support for DX normal texture maps

PostWed Aug 12, 2020 3:34 pm

Would it be an idea to have optional support for exporting normal textures to the Direct X format?
I think the only difference is that the green channel is inverted. Y- (top-down).

Some renderers only supports the Direct X format and saves me from extra edits ;)

t.

Random reference: http://www.werwackfx.com/index.php/grap ... malmapsart

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