- Posts: 2
- Joined: Tue May 04, 2021 4:13 pm
In the next update I will make some small changes to how the render to texture works, so when using render to texture while in the 3d perspective (will only work in the 3d perspective) shadows and lighting can/will also be captured.
Texture atlas export refers to saving the image thats created in the atlas map editor for exporting 3d trees with fewer meshes by combining different surface textures.