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Index out of range when exporting fbx from old .tre files

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Kruskal21

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  • Joined: Thu Sep 01, 2022 7:16 pm

Index out of range when exporting fbx from old .tre files

PostThu Sep 01, 2022 7:28 pm

There seems to be a bug with the latest version of Tree It. Exporting any .tre files from previous versions to fbx appears to export the leaves correctly, but not the trunk and branches. Unity complains with the message "...mesh index is out of range!". Though it seems new .tre files created using the latest version exports just fine.

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