Hey!
Just bought your software on steam to support it!
I was wondering if the zip version is the same as the steam version for compatibility, since I'm not a fan of opening steam all the time. So far I'm very happy with my initial tests, the imposter mode is awesome! and exporting to Godot is very easy with the FBX. This tools is going to be fantastic for my rally game i'm developing.
If your accepting feature requests
- View -> Polycount (Would be super useful before exporting to various engines)
- Export format glTF which is native in Godot since its open source.
Question? Is there a way to make a bunch of trees in the generate seed and then populate them in using different settings, say I wanted to make a bunch and export them as 1 mesh.
Thanks