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Gizmo Tool

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Tyler

  • Posts: 2
  • Joined: Tue Mar 18, 2014 11:11 am

Gizmo Tool

PostMon Mar 24, 2014 8:55 am

Hey Evolved,

I noticed in your particle editor you managed to create a rather nice looking Gizmo tool - would you be willing to share how you made this? I am working on developing a level editor and would much rather us a gizmo tool than inputting the values. :lol:

Many thanks in advance!

-Tyler
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EVOLVED

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  • Posts: 72
  • Joined: Wed Mar 05, 2014 7:52 am

Re: Gizmo Tool

PostTue Mar 25, 2014 10:30 am

Unfortunately I will not be releasing the code to it, they were originally crated to be used as part of landscape to which I never got close to completing. They sort of ended up being hard coded in the particle editor also.

Tyler

  • Posts: 2
  • Joined: Tue Mar 18, 2014 11:11 am

Re: Gizmo Tool

PostThu Mar 27, 2014 11:26 am

That is quite alright, I wasn't really expecting you to share any source, I was just hoping you could shed some light on the subject, so that I may work in the right direction... Because, to be frank, I am not quite sure how i'd go about doing it in DBP. :roll:

kiran sahu

  • Posts: 2
  • Joined: Mon May 20, 2019 12:27 pm

Re: Gizmo Tool

PostTue May 21, 2019 9:46 am

I won't discharge the code to it, they were initially crated to be utilized as a major aspect of scene to which I never drew near to finishing. They kind of wound up being hard coded in the molecule proofreader too.

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