Broken Wind Vertex Color
Posted: Wed Nov 28, 2018 10:58 am
Hello,
First of all I want to thank you for the this awesome software!!!
I recently decided to include shader support for TreeIt in one of my assets on the Unity Assets Store:
https://assetstore.unity.com/packages/v ... ers-115838
Here is a small wip preview so far:
https://www.youtube.com/watch?v=2ovhh1JXmyY
After the latest update, I noticed that the vertex color is broken on each second trinagle of a quad. It worked fine in the previous version.
https://www.dropbox.com/s/uwgrp8wrfbpqz ... 2.PNG?dl=0
https://www.dropbox.com/s/k58jape8ws71s ... 3.PNG?dl=0
I know this is a free software and I don't know if you accept requests, but I would like to ask if you could add support to render 2048 resolution branch images
Thank you!
First of all I want to thank you for the this awesome software!!!
I recently decided to include shader support for TreeIt in one of my assets on the Unity Assets Store:
https://assetstore.unity.com/packages/v ... ers-115838
Here is a small wip preview so far:
https://www.youtube.com/watch?v=2ovhh1JXmyY
After the latest update, I noticed that the vertex color is broken on each second trinagle of a quad. It worked fine in the previous version.
https://www.dropbox.com/s/uwgrp8wrfbpqz ... 2.PNG?dl=0
https://www.dropbox.com/s/k58jape8ws71s ... 3.PNG?dl=0
I know this is a free software and I don't know if you accept requests, but I would like to ask if you could add support to render 2048 resolution branch images
Thank you!