About Advanced Lighting
Real Time lighting functions for Dark Basic.
|| True deferred shading pipeline.
Directional light with cascade shadow maps.
with texture projection and shadow maps.
lights with cubic lighting and shadow maps.
3x3 tap percentage
closer filtering for shadow maps.
Local reflection capture box/sphere for image based lighting.
Camera and object
FXAA, Bloom, God
rays, SSAO, depth of field.
Dynamic sky for day
hierarchical z culling.